For example, CryEngine is a free, robust and 3D capable engine like Unreal or Unity. In addition, RPG Maker is a lightweight and simple 2D engine with a large community of developers. Being fully open source also promises consistent support for the engine. Even if the team behind Godot were to disappear one day, the community could continue to improve and maintain the engine, as they already do. Unlike other companies that reduce features in more recent versions, having control over the engine’s source code allows people to keep Godot going.
They also have a great community, good documentation, and a great asset store where you can download characters, sounds, particle effects, and more. I chose Unity over Unreal Engine because Unity has a more user-friendly user interface for beginners who want to learn game development. Also, as someone who uses a lot of online resources to learn new languages and tools, I came across a lot of tutorials on game development with Unity as the main engine.
Both platforms are easy to get started, but if you don’t have much programming or game development experience, Godot offers a smoother entry point. Godot is a computer software used to create 2D and 3D games for different operating systems. It is a cross-platform software and can run on various platforms such as Windows, MacOS, Linux, etc. It was first released in 2014 and the stable launch came in 2021. In this article, we will learn how to install Godot Game Engine on Windows.
In addition, it offers a wide range of tools for game development. It provides you with tools like a built-in code editor, graphic rendering engine, audio playback tools, animation tools and more. Partly due to its open-source nature, Godot has attracted a dedicated audience. There are also many tutorials available to help users get started creating their own games. Godot has recently seen a rise in the game development scene and is quickly becoming a favorite of many game developers!
But if you and your team are well adapted to the complexity of Unreal, it’s an incredible engine to go with. Additionally, with Unreal Engine 5 coming in 2021, it’s positioning itself as the advanced gaming engine of choice. Being an older engine, Unity has its share of quirks and outdated features. For example, the widely used uNet API for networks will be phased out in newer versions of the engine.
For a small project, it’s easy to find your way around and move on with your business. However, I suspect that a larger project can get out of hand pretty quickly. I really, really like construct’s nib cut for simple 2D games. The editor feels a bit like an update to MS Paint, but it handles sprites and object management very well and is just easy to use.